Programs Used: 3DS Max, Photoshop, Marmoset Toolbag 2 Game res model that was modeled in 3DS Max and textured in Photoshop. Displayed in real time in Marmoset Toolbag 2 using Physically Based Rendering. The model is 15,806 triangles and has 2 2048x2048 textures. Staff Pick @ sketchfab.com Featured in Polycount Recap 13 (July 2013) Concept by David Kang